Penulis / NIM
DESI ANWAR / 151416012
Program Studi
S1 - PENDIDIKAN GURU SEKOLAH DASAR
Pembimbing 1 / NIDN
Dr. GAMAR ABDULLAH, S.Si., M.Pd / 0025128202
Pembimbing 2 / NIDN
Dr. ISNANTO, S.Pd., M.Ed / 0010078009
Abstrak
ABSTRAK
Anwar, Desi. 2020. Pengaruh Penggunaan Media Puzzle Melalui Model Teams Games Tournaments (TGT) terhadap Hasil Belajar Siswa Materi Alat Peredaran Darah di Kelas V Hunain MIT Al Ishlah. Skripsi, Program Studi Pendidikan Guru Sekolah Dasar. Fakultas Ilmu Pendidikan. Universitas Negeri Gorontalo. Pembimbing I Gamar Abdullah, S.Si, M.Pd, dan Pembimbing II Dr. Isnanto, S.Pd, M.Ed.
Rumusan masalah dalam penelitian ini (1) Bagaimanakah pelaksanaan pembelajaran media puzzle melalui model Teams Games tournaments (TGT) di kelas V Hunain MIT Al-Ishlah? (2) Apakah ada pengaruh penggunaan puzzle melalui Teams Games Tournaments (TGT) terhadap hasil belajar siswa kelas V MIT Al-Ishlah?. Tujuan penelitian, (1) untuk mengetahui pelaksanaan pembelajaran media puzzle melalui model Teams Games tournaments (TGT) di kelas V Hunain MIT Al-Ishlah. (2) untuk mengetahui pengaruh penggunaan media puzzle melalui model Teams Games Tournaments (TGT) terhadap hasil belajar siswa kelas V Hunain MIT Al-Ishlah. Model penelitian ini, pendekatan kuantitatif metode eksperimen dengan rancangan one group pretest-posttest design. Teknik pengumpulan data yang digunakan dalam penelitian ini yaitu tes (pretest dan posttest) sedangkan dokumentasi adalah penunjang. Sampel penelitian ini adalah siswa kelas V Hunain sebanyak 23 siswa. Hasil perolehan nilai rata-rata pretest sebesar 54,5 dan nilai rata-rata posttest sebesar 76,5. Hasil penelitian tersebut diperkuat dengan hasil uji t menggunakan taraf signifikan 0,05 (95% berpengaruh, 5% tidak berpengaruh) yang menyebutkan bahwa thitung > ttabel yaitu 7.189 > 2.015, sehingga H0 ditolak dan Ha diterima. Disimpulkan bahwa hasil penelitian ini menunjukan bahwa terdapat pengaruh penggunaan media puzzle melalui Model Teams Games Tournaments (TGT) terhadap hasil belajar siswa materi alat peredaran darah di Kelas V Hunain MIT Al-Ishlah
Kata Kunci: Media Puzzle, Model Teams Games Tournaments (TGT), Hasil Belajar.
ABSTRACT
Anwar, Desi. 2020. The Influence of the Use of Puzzle Media through Teams Games Tournaments (TGT) Model towards Students Learning Outcomes at Circulatory System Subject at Grade V Hunain of MIT (Integrated Islamic Elementary School) Al Ishlah. Skripsi. Study Program of Elementary Teacher Education. Faculty of Education, State University of Gorontalo. The principal supervisor is Gamar Abdullah, S.Si, M.Pd, and the co-supervisor is Dr. Isnanto, S.Pd, M.Ed.
The formulation of the problem in this study (1) How is the implementation of learning puzzle media through the Teams Games tournaments (TGT) model in the V class of Hunain MIT Al-Ishlah? (2) Is there an effect of the use of puzzles through Teams Games Tournaments (TGT) on the learning outcomes of fifth grade MIT Al-Ishlah students? The purpose of the study, (1) to find out the implementation of puzzle media learning through Teams Games tournaments (TGT) models in class V Hunain MIT Al-Ishlah. (2) to determine the effect of using puzzle media through the Teams Games Tournaments (TGT) model on the learning outcomes of fifth grade students at Hunain MIT Al-Ishlah. This research model, a quantitative approach to the experimental method with one group pretest-posttest design. Data collection techniques used in this study are tests (pretest and posttest) while the documentation is supportive. The sample of this study was 23 Hunain V grade students. The results of the acquisition of an average pretest score of 54.5 and an average posttest score of 76.5. The results of the study were strengthened by the results of the t test using a significance level of 0.05 (95% influential, 5% no effect) which states that tcount> t table is 7.189> 2,015, so H0 is rejected and Ha is accepted. It was concluded that the results of this study indicate that there is an influence of the use of puzzle media through the Model Teams Games Tournaments (TGT) on student learning outcomes of circulatory materials in Class V Hunain MIT Al-Ishlah
Keywords: Media Puzzle, Model Teams Games Tournaments (TGT), LearningOutcomes.
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