SKRIPSI

Penulis / NIM
FAJAR WIJI LESTARI / 321411040
Program Studi
S1 - PENDIDIKAN BAHASA INGGRIS
Pembimbing 1 / NIDN
Doktor JOLANDA H D PILONGO, M.Pd / 0019045912
Pembimbing 2 / NIDN
TITIEN FATMAWATY MOHAMMAD, S.Pd, M.App Ling / 0028127704
Abstrak
Fajar Wiji Lestari, 2018. 321 411 040. Using the Battleships Game to Increase Students Vocabulary. The research conducted on the grade of eight D students of MTsN Dumoga, Bol-Mong 2016/2017 academic year. Skripsi. English Education Study Program, Letters and Culture Faculty. First advisor Dr. Jolanda H.D. Pilongo, M,Pd. Second advisor Titien Fatmawaty Mohammad, S.Pd., M.App.Ling. This research is aimed to find out whether the battleships game can increase students' vocabulary or not. The research was conducted at the grade of eight of MTsN Dumoga, Bolaang Mongondow. The sample was the grade of Eight D which consist of 27 students. this research used pre-experimental design by applying pre-test, treatment in four meetings and post-test. In collecting the data, the researcher used multiple choice questions as the instrument. The result of this research was found that the students' vocabulary increased even though not significantly. It can be seen from the differences result between the pre-test and post-test. The students' lowest score in pre-test was 5 and the highest was 19, while in post-test data the students lowest score was 12 and the highest score was 20. As the result, tcount>tlist or 2.41>2.06 which means that the battleships game can increase students vocabulary. Key Words: Vocabulary, Increase, the Battleships Game.
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